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virtual worlds
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7 things Second Life can teach us about marketing
As you may know, I'm not a big fan of Second Life, but Giles Rhys Jones has a good post on 7 things Second Life can teach us about marketing . Subscribe to Advertising 2.0 by email or RSS
Posted
Feb 22 2008, 01:09 AM
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Robin Grant
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The downfall of Second Life and the rise of Barbie Girls
Second Life is beginning to take a real pasting in the American business press ( don't say I didn't warn you ), meanwhile in the first 60 days of its existence, Mattel's virtual world, Barbie Girls , has signed up three million members , and...
Posted
Jul 23 2007, 11:12 AM
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Robin Grant
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5 comment(s)
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Second Life: an update
I haven't written about Second Life since my last diatribe on the subject . However a couple of interesting bits of news have emerged recently that are worth noting. Firstly some research looking at how long Second Life residents are spending interacting...
Posted
Jun 08 2007, 10:32 AM
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Robin Grant
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3 comment(s)
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Virtual Me
Electronic Arts and Endemol have announced the launch of Virtual Me , which: is intended to bridge the gap between traditional TV (how OLD does that sound), videogaming and the internet. A user-friendly tool will help users to create life-like cyber clones...
Posted
Apr 18 2007, 08:46 PM
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Robin Grant
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AWOL: Advertising 2.0's Friday poll
OK. No Friday poll this week*. However, I do have an idea that I hope will help to mitigate - I'll be accepting ideas in the comments below for next week's poll (UGC baby!). Meanwhile, last week's results are in . 54% of you (20 votes) thought...
Posted
Mar 23 2007, 04:04 PM
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Robin Grant
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2 comment(s)
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Marketing needs to get a life
I suppose it was always inevitable that one of Brand Republic's bloggers would test the limits of Haymarket's commitment to the principles of Web 2.0, I just didn't realise it was me that would end up doing it. What's prompted this is...
Posted
Mar 14 2007, 12:36 AM
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Robin Grant
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7 comment(s)
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Home, the Second Life Habbo killer
Just watch the video Of course, they'll need to release PC and Mac clients. Update: Thanks to Nick in the comments below, here's another video with more detail:
Posted
Mar 08 2007, 07:53 PM
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Robin Grant
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1 comment(s)
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Nickelodeon’s Ripoffolis
Sam Sethi has a comprehensive review of Nickelodeon’s new virtual world, Nicktropolis , which is aimed at pre-teens, and by the looks of it, is a complete rip-off of Habbo Hotel *. Also worth noting that the BBC is planning on doing the same with...
Posted
Feb 01 2007, 08:35 PM
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Robin Grant
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Second Life laid bare
NSFW. To quote Nick Emmel : A two minute gem to explain just why brands shouldn't be playing in Second Life
Posted
Jan 30 2007, 09:23 PM
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Robin Grant
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Get a First Life
Steve Coulson : Over the weekend, a wonderful one page site started doing the rounds. Get a First Life affectionately skewers the Second Life site with a smart parody. In the last 48 hrs, it hit the Waxy list, BoingBoing and Digg, so there’s no...
Posted
Jan 23 2007, 10:41 PM
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Robin Grant
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Study: Brands in virtual Laguna Beach
AdAge reports : MTV's 4-month-old virtual world has been testing advertiser integrations with Cingular, Pepsi and Procter & Gamble's Secret. So far, according to MTV, 350,000 registered users are spending an average of 36 minutes on each visit...
Posted
Jan 19 2007, 02:27 PM
by
Robin Grant
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